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All rules according to most recent Little League Rules and Regulations.
In addition, the following “Local Rules” shall apply:


  1. Home team supplies 2 game baseballs.
  2. Only 3 adults are allowed in the dugout.
  3. Utilize a continuous batting order.
  4. Bunting is allowed.
  5. Unlimited stealing is allowed.
  6. Balks will result in a warning to the pitcher that they have balked and what they did but runners will not advance a base.
  7. The batter shall become a runner on a dropped third strike. This rule shall apply: When first is unoccupied with less than two outs or with two outs and first base occupied.
  8. 50/70 only: Leading is allowed prior to the pitch and you can steal on the release.  If we determine later in the year that this is being used and abused and demoralizing teams/players, we may limit it.  
  9. Extra Innings (7 innings maximum) are permitted when the score is tied after six innings of play if there is time remaining. Runs scored from an incomplete extra inning are not valid and the score is reverted back to the prior inning results. Pitching rules and counts are enforced through the end of the incomplete inning.
  10. The game will end if the winning team is ahead by 15 runs after four innings (3½ innings if the home team is ahead) or 10 runs after five innings (4½ innings if the home team is ahead) .


  1. A player once removed as a pitcher may not pitch again in the same game.
  2. A pitcher who throws 41 or more pitches cannot catch in the same game.
  3. A catcher who catches more than 3 innings cannot pitch in the same game.
  4. For pitch count and rest rules see Section VI-Pitchers in the Little League Rule Book.
  5. Intentional walks are not permitted.


  1. A player arriving late (after the start of the game) will be added to the end of the batting order.
  2. Call up rule:

    If 24 hours before gametime, a manager learns that he/she will have 8 or fewer players available for a game, the manager should email the League Commissioner to request a call-up (if a manager learns that he/she has 7 or fewer players, he/she may request 2 call-ups).  In the email, the manager must specify the names of the players who they know will not be able to make the game. 

    The rating of the missing player will determine the rating of the player being called up. (ie. a 1 or 2 rated player missing will allow a 1 rated player being called up. A 3 or lower rated player missing will allow a 2 or 3 rated player being called up.) Call ups for Majors will be 5th graders only.

    A call up cannot be used to start a game over a roster player in the event of 10 players.

    Call-ups must bat last in the batting order.  Additionally, they may only play outfield positions.If a call-up is requested less than 24 hours before gametime, the League Commissioner will attempt to find a call-up based on the guidelines above.  However, if a suitable call-up cannot be found, the team will play with whatever number of players it has.  Teams may play with 8 players in the field.  If a team has 7 or fewer players 15 minutes after the scheduled start time of the game, the teams will still play the game, however for the purposes of the standings, the game will be deemed a forfeit.

    There are no call ups during playoffs without permission from the Commissioner.


Please see the Ardsley Little League Rules Quick Guide for a rules summary.